You can arrange, into a tree layout, all the nodes which depend on a selected node. The tree is laid out going up the active window; the reachable nodes appear higher than the root.
The any choice in the palette matches any arc type.
Since composite arcs may contain (elided) non-composite arcs of the specified arc type, the traversal may pass through these composite arcs to build the tree. The composite arc type choice matches only composite arcs.
A Settings dialog appears.
If the slider is -1, the depth is infinite and the full incoming reachability tree would be laid out.
Nodes that are reachable along incoming arcs of the specified arc type to the given depth from the selected root node are arranged into a tree in the active window.